Best Gilberta Teams in Arknights: Endfield (Meta Patch 2026-
Analyze Gilberta’s top Arknights: Endfield lineups—team roles, synergies, and meta impacts. Core comps for all budgets. Updated for latest patch.
Gilberta’s Best Team Compositions in Arknights: Endfield
Patch: 2026-02 (Global Launch)
Meta impact: Gilberta’s flexible crowd control and elemental utility make her a staple for both meta and budget teams, especially where area-of-effect (AoE) and combo chaining are prioritized. Teams built around her excel in prolonged encounters and react well to current patch mechanics featuring Nature, Cryo, and Heat inflictions.
At a Glance
- Patch: 2026-02 (per official release schedule)
- Key units: Gilberta (Support/Enabler), Laevatain (Main DPS), Yvonne (Cryo DPS), Akekuri, Antal, Xaihi, Last Rite
- Focus: Crowd control, multi-infliction reactions, AoE damage
- F2P Options? Yes; competitive budget paths exist
Meta Highlights & Testing Notes
Gilberta arrived with Patch 2026-02, rapidly establishing herself as a versatile flex support with crowd control and reaction chaining. Official launch streams (Hypergryph, 2026-01-31) showcased her kit: wide AoE gather/pull, Nature Infliction, and a lift/debuff combo. Early global clears and CN consensus position her just below Ardelia for single-target sustain, but above for AoE and reaction-bait team cores.
Not stated in official materials: No hard numerical thresholds for Nature Infliction or specific interaction caps—test teams should track reactions per rotation and adjust deployment where needed.
Team Synergies: Core & Variants
Gilberta is rarely a direct substitute for pure healers or shielder types. Her value spikes in lineups focused on reactions, AoE control, and chains that leverage Nature-inflicted status. Two meta-defining archetypes emerged post-launch:
1. Gilberta + Laevatain + Akekuri + Antal ("Heat AoE" Core)
| Unit | Role | Key Utility |
|---|---|---|
| Gilberta | AoE CC/Support | Healing, Nature Infliction, CC, Buffer/Debuffer |
| Laevatain | Main DPS | Heat Infliction, AoE Burst |
| Akekuri | Sub-DPS/Support | Heat Infliction, Buff, SP Regeneration |
| Antal | Buffer/Debuffer | Heat Infliction, Debuff |
- Purpose: Stack Nature + Heat for rapid Combustion reactions. Gilberta’s gather triggers group infliction; Akekuri and Antal reinforce Heat for combo proc.
- Optimized Rotation:
- Gilberta: Open each rotation with skill for immediate CC/Nature stacks.
- Akekuri: Skill after Gilberta to fuel/trigger Combustion.
- Laevatain: Nuke when Melting Flame stacks (4).
- Antal: Used sparingly—debuff uptime is 60s, meaning less active micro.
- F2P Note: If Laevatain is unavailable, sub with strongest available Heat infliction DPS (limited performance drop for story/boss content).
2. Gilberta + Yvonne + Xaihi + Last Rite ("Cryo Control" Core)
| Unit | Role | Key Utility |
|---|---|---|
| Gilberta | AoE CC/Support | Healing, Nature Infliction, CC, Buffer/Debuffer |
| Yvonne | Main DPS | Cryo Infliction, Solidify, Buffer |
| Xaihi | Healer/Buff/Debuff | Cryo Infliction, Buff |
| Last Rite | Sub-DPS/Debuff | Cryo Infliction, AoE CC |
- Purpose: Repeatedly freeze/AoE stun via Solidification (Cryo + reactions). Gilberta’s home is in the core rotation as Nature lets Yvonne trigger extra Battle Skill effects.
- Optimized Rotation:
- Gilberta: Always first—establish Nature field.
- Yvonne: Skill next to consume stacks/shatter/freeze.
- Xaihi: Maintain 100% healing/buff/debuff time.
- Last Rite: Used at major mob waves for mass freeze.
- Budget path: Sub in any reliable Cryo sub-DPS for Last Rite if unavailable.
Skill Rotation & Team Roles Breakdown
Rotation Tighteners:
– Both team comps rely on discipline in skill order. If Gilberta’s gather/CC isn’t timed to immediately precede elemental infliction, optimal combo DMG is lost.
– Avoid burning Antal’s or Last Rite’s cooldowns outside large mob waves.
Role Overview Table:
| Team | Support | Main DPS | Sub(s)/Flex |
|---|---|---|---|
| Heat AoE | Gilberta | Laevatain | Akekuri, Antal |
| Cryo Ctrl | Gilberta | Yvonne | Xaihi, Last Rite |
Should You Pull Gilberta? (2026-02 Global Launch)
- Banner: Not stated in official materials if rerun planned.
- Pity/Wish System: Standard gacha rates (not disclosed in official patch, default to 0.7–2.0% for featured supports if in line with prior banners, subject to confirmation).
- Competition: Gilberta’s only real pull conflict is with Ardelia (better traditional healing, weaker AoE CC). If you need multi-enabler support, Gilberta is safer value.
- F2P/Low Spend Advice: Skip if you have Ardelia unless you’re optimizing for AoE control/content. Pull highly recommended for content-focused/accountwide progression, but opportunity cost exists for future nuker banners as per known event roadmaps.
Summary & Recommendations
Takeaway:
– Gilberta is a meta-stable, highly flexible support for AoE and reaction teams in Arknights: Endfield’s 2026-02 patch. She fits both premium and F2P variants, especially when Nature/elemental procs are prioritized.
– Pulling her is optimal only if you lack top-tier AoE support or plan to push for high-clear meta teams; otherwise, save pity and resources for upcoming DPS banners (dates not confirmed in official notes).
Watch for:
– Official teasers or live streams specifying the next support rerun window.
– Patch notes adjusting elemental infliction interaction timing (none at 2026-02 global launch).
[Internal links: See full Arknights: Endfield Tier List | Build Guides for Laevatain and Yvonne]
Media suggestion:
– Diagram: Team rotation order (Gilberta vs. Ardelia variants) for each core comp; provide alt text: "Flowchart showing skill order and reaction triggers in Gilberta-lead Heat and Cryo teams for Arknights: Endfield."
– Alt text for existing images: "Official Arknights: Endfield team and character portraits as per Hypergryph patch 2026-02."